— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
Service Oriented Computing is a paradigm for developing software systems as the composition of a number of services. Services are loosely coupled entities, can be dynamically publi...
Laura Bocchi, Stephen Gorton, Stephan Reiff-Margan...
Web applications can be classified as hybrids between hypermedia and information systems. They have a relatively simple distributed architecture from the user viewpoint, but a comp...
We investigate issues related to the probe complexity of the And-Or quorum system and its implementation in a dynamic environment. Our contribution is twofold: We first analyze th...
This paper discusses aspects of topology as relevant for loop dynamics as they occur in physical modeling synthesis algorithms. Boundary and interaction point behavior is treated p...