The paper addresses the region search problem in three-dimensional (3D) space. The data used is a dynamically growing point cloud as it is typically gathered with a 3D-sensing devi...
We present a simple two-person Bucket Game, based on throwing balls into buckets, and we discuss possible players’ strategies. We use these strategies to create an approximation ...
Abstract. The paper presents an algorithm for scheduling parallel programs for execution in a parallel architecture based on dynamic SMP processor clusters with data transfers on t...
This paper examines the issue of dynamically scheduling applications on a wide-area network computing system. We construct a simulation model for wide-area task allocation problem...
We propose a simple approach to visualising the time behaviour of Random Boolean Networks (RBNs), and demonstrate the approach by examining the effect of canalising functions for ...