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XPU
2007
Springer
16 years 20 days ago
Up-Front Interaction Design in Agile Development
Abstract. In this paper we address how interaction design and agile development work together, with a focus on the issue of interaction design being done “up-front”, before sof...
Jennifer Ferreira, James Noble, Robert Biddle
KBSE
2006
IEEE
16 years 18 days ago
Mining Aspects from Version History
Aspect mining identifies cross-cutting concerns in a program to help migrating it to an aspect-oriented design. Such concerns may not exist from the beginning, but emerge over ti...
Silvia Breu, Thomas Zimmermann
SEW
2006
IEEE
16 years 17 days ago
Pseudo-Exhaustive Testing for Software
Pseudo-exhaustive testing uses the empirical observation that, for broad classes of software, a fault is likely triggered by only a few variables interacting. The method takes adv...
D. Richard Kuhn, Vadim Okun
COMPSAC
2005
IEEE
16 years 6 days ago
Reasoning About Software Architecture-Based Regression Testing Through a Case Study
Two main issues need to be covered when dealing with the dependability of component-based systems: quality assurance of reusable software components and quality assurance of the a...
Henry Muccini, Marcio S. Dias, Debra J. Richardson
CSMR
2005
IEEE
16 years 6 days ago
Discovering Unanticipated Dependency Schemas in Class Hierarchies
Object-oriented applications are difficult to extend and maintain, due to the presence of implicit dependencies in the inheritance hierarchy. Although these dependencies often co...
Gabriela Arévalo, Stéphane Ducasse, ...