This paper deals with problems of computer networks survivability. We present and discuss survivability aspects of Content Delivery Networks (CDNs) and other services based on the ...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
The paper presents the main findings of the ELeGI project, namely its learning model and software architecture to support the creation and execution of complex learning processes....
Software complexity has increased substantially in the last decade. This has made software development teams work faster and under tight budgets. Reusing software can be a way of s...
Paulo Gomes, Francisco C. Pereira, Paulo Paiva, Nu...
Abstract. Just as cooperation in multi-agent systems is a central issue for solving complex tasks, so too is the ability for an intelligent agent to reason about combined knowledge...