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ICPR
2002
IEEE
16 years 7 months ago
A Theory of the Quasi-Static World
We present the theory behind a novel unsupervised method for discovering quasi-static objects, objects that are stationary during some interval of observation, within image sequen...
Brandon C. S. Sanders, Randal C. Nelson, Rahul Suk...
WWW
2007
ACM
16 years 7 months ago
Organizing and searching the world wide web of facts -- step two: harnessing the wisdom of the crowds
As part of a large effort to acquire large repositories of facts from unstructured text on the Web, a seed-based framework for textual information extraction allows for weakly sup...
Marius Pasca
IV
2009
IEEE
185views Visualization» more  IV 2009»
16 years 28 days ago
Real-World User Evaluations of a Visual and Interactive Web Search Interface
Although laboratory user studies are the most common method for validating the utility of information visualization systems, it may be difficult to determine if such studies accu...
Orland Hoeber, Daniel Schroeder, Michael Brooks
AVSS
2007
IEEE
16 years 19 days ago
Midground object detection in real world video scenes
Traditional video scene analysis depends on accurate background modeling to identify salient foreground objects. However, in many important surveillance applications, saliency is ...
Brian Valentine, Senyo Apewokin, Linda M. Wills, D...
ACMACE
2006
ACM
16 years 8 days ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza