While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
In this paper, we propose an asynchronous cluster video server architecture, which is quite different from synchronous video server architecture in various aspects such as stripin...
This paper describes an architectural framework adopting the principles of Service Oriented Architecture for deploying unified communications over the Internet. Also discuss the p...
The end-to-end performance of natural language processing systems for compound tasks, such as question answering and textual entailment, is often hampered by use of a greedy 1-bes...
Jenny Rose Finkel, Christopher D. Manning, Andrew ...
A novel connectionist method is proposed to simultaneously use diverse features in an optimal way for pattern classification. Unlike methods of combining multiple classifiers, a m...