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NETGAMES
2004
ACM
16 years 6 days ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
AINA
2009
IEEE
16 years 1 months ago
VirtCloud: Virtualising Network for Grid Environments
Networking infrastructure is a vital part of virtual computer clusters. This paper describes VirtCloud, a system for interconnecting virtual clusters in a state-wide network based...
David Antos, Ludek Matyska, Petr Holub, Jirí...
SAINT
2005
IEEE
16 years 10 days ago
Issues of Control Networks when Introducing IP
There are many kinds of control networks which have been used in various non-IP network areas, such as BA (Building Automation), FA (Factory Automation) and PA (Process Automation...
Nobuo Okabe
197
Voted
WOWMOM
2005
ACM
113views Multimedia» more  WOWMOM 2005»
16 years 10 days ago
High Throughput Routing in Hybrid Cellular and Ad-Hoc Networks
—Hybrid networks are a promising architecture that builds ad hoc, wireless networks around the existing cellular telephony infrastructure. In this paper we present DST, a routing...
Ioannis Ioannidis, Bogdan Carbunar, Cristina Nita-...
MDM
2005
Springer
127views Communications» more  MDM 2005»
16 years 8 days ago
Panel on mobility in sensor networks
Sensor networks are promising unprecedented levels of access to information about the physical world, in real time. Many areas of human activity are starting to see the benefits ...
Alexandros Labrinidis, Anthony Stefanidis