We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
High-performance computing faces considerable change as the Internet and the Grid mature. Applications that once were tightly-coupled and monolithic are now decentralized, with co...
Patrick Widener, Greg Eisenhauer, Karsten Schwan, ...
We present a logic programming language which uses a four-valued bilattice as the underlying framework for semantics of programs. The two orderings of the bilattice reflect the c...
Bamshad Mobasher, Jacek Leszczylowski, Don Pigozzi
Abstract. A prominent source of complexity in the verification of ad hoc network (AHN) protocols is the fact that the number of network topologies grows exponentially with the squ...
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...