We present new architectural concepts for uniprocessor designs that conform to the data-driven computation paradigm. Usage of our D2 -CPU (Data-Driven processor) follows the natura...
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
Mechanism design is the study of preference aggregation protocols that work well in the face of self-interested agents. We present the first general-purpose techniques for automa...
Tuomas Sandholm, Vincent Conitzer, Craig Boutilier
Hybrid surfaces are interactive systems combining techniques of direct-manipulation multi-touch surface interaction with elements of tangible user interfaces (TUIs). The design sp...
David S. Kirk, Abigail Sellen, Stuart Taylor, Nico...
A Data Warehouse DW is a database that collects and stores data from multiple remote and heterogeneous information sources. When a query is posed, it is evaluated locally, without...