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ISPAN
2000
IEEE
15 years 11 months ago
Versatile Processor Design for Efficiency and High Performance
We present new architectural concepts for uniprocessor designs that conform to the data-driven computation paradigm. Usage of our D2 -CPU (Data-Driven processor) follows the natura...
Sotirios G. Ziavras
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
IJCAI
2007
15 years 8 months ago
Automated Design of Multistage Mechanisms
Mechanism design is the study of preference aggregation protocols that work well in the face of self-interested agents. We present the first general-purpose techniques for automa...
Tuomas Sandholm, Vincent Conitzer, Craig Boutilier
BCSHCI
2009
15 years 8 months ago
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Hybrid surfaces are interactive systems combining techniques of direct-manipulation multi-touch surface interaction with elements of tangible user interfaces (TUIs). The design sp...
David S. Kirk, Abigail Sellen, Stuart Taylor, Nico...
DKE
1999
118views more  DKE 1999»
15 years 6 months ago
Designing Data Warehouses
A Data Warehouse DW is a database that collects and stores data from multiple remote and heterogeneous information sources. When a query is posed, it is evaluated locally, without...
Dimitri Theodoratos, Timos K. Sellis