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IUI
1997
ACM
15 years 11 months ago
Inductive Task Modeling for User Interface Customization
This paper describes ActionStreams, a system for inducing task models from observations of user activity. The model can represent several task structures: hierarchy, variable sequ...
David Maulsby
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 5 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
ERCIMDL
1999
Springer
111views Education» more  ERCIMDL 1999»
15 years 11 months ago
PIA - A Generic Model and System for Interactive Product and Service Catalogs
Abstract. This text motivates and de nes a generic model for interactive online or o ine product catalogs. Based on a detailed requirements analysis, the data model is de ned usi...
Florian Matthes, Ulrike Steffens
KBSE
2008
IEEE
16 years 1 months ago
Rhizome: A Feature Modeling and Generation Platform
Rhizome is an end-to-end feature modeling and code generation platform that includes a feature modeling language (FeatureML), a template language (MarkerML) and a template-based c...
Guozheng Ge, E. James Whitehead Jr.
SAINT
2005
IEEE
16 years 9 days ago
Modeling Physical Hypermedia Applications
In this paper we present a modeling approach for building physical hypermedia (PH) applications, i.e. those applications in which real and digital objects are navigated using the ...
Silvia E. Gordillo, Gustavo Rossi, Fernando Lyarde...