Sciweavers

15635 search results - page 172 / 3127
» A Designing Model of XML-Dataweb
Sort
View
COMPSAC
2003
IEEE
15 years 11 months ago
A Role-Based Metamodeling Approach to Specifying Design Patterns
Design patterns describe solutions to recurring design problems in the development of software designs. To encourage the use of design patterns, we are investigating tool support ...
Dae-Kyoo Kim, Robert B. France, Sudipto Ghosh, Eun...
DATE
2003
IEEE
116views Hardware» more  DATE 2003»
15 years 11 months ago
Development and Application of Design Transformations in ForSyDe
The ForSyDe methodology has been developed for system level design. Starting with a formal specification model, that captures the functionality of the system at a high abstractio...
Ingo Sander, Axel Jantsch, Zhonghai Lu
DATE
2006
IEEE
100views Hardware» more  DATE 2006»
16 years 15 days ago
Heterogeneous behavioral hierarchy for system level designs
Enhancing productivity for designing complex embedded systems requires system level design methodology and language support for capturing complex design in high level models. For ...
Hiren D. Patel, Sandeep K. Shukla, Reinaldo A. Ber...
SOMET
2007
15 years 7 months ago
Automated Design Improvement by Example
The high cost of software maintenance could potentially be reduced by automatically improving the design of object-oriented programs without altering their behaviour. We have const...
Mark O'Keeffe, Mel Ó Cinnéide
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 6 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong