We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
In this paper a hierarchical multiscale simulation framework is outlined and experimental data injection into this framework is discussed. Specifically, we discuss multiscale mode...
The paper presents a method to compute performance metrics (response time, sojourn time, throughput) on Unified Modeling Language design. The method starts with UML design annota...
The Unified Modeling Language (UML) has been widely accepted by application developers, but not so much by user interface (UI) designers. For this reason, the Unified Modeling Lan...
— The customization of architectures in designing the security processor-based systems typically involves timeconsuming simulation and sophisticated analysis in the exploration o...