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DIGRA
2003
Springer
15 years 11 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
CCE
2006
15 years 6 months ago
Hierarchical multiscale model-based design of experiments, catalysts, and reactors for fuel processing
In this paper a hierarchical multiscale simulation framework is outlined and experimental data injection into this framework is discussed. Specifically, we discuss multiscale mode...
D. G. Vlachos, A. B. Mhadeshwar, N. S. Kaisare
JSS
2007
86views more  JSS 2007»
15 years 6 months ago
Performance evaluation of UML design with Stochastic Well-formed Nets
The paper presents a method to compute performance metrics (response time, sojourn time, throughput) on Unified Modeling Language design. The method starts with UML design annota...
Simona Bernardi, José Merseguer
ICSE
2003
IEEE-ACM
16 years 6 months ago
Improving UML Support for User Interface Design: A Metric Assessment of UMLi
The Unified Modeling Language (UML) has been widely accepted by application developers, but not so much by user interface (UI) designers. For this reason, the Unified Modeling Lan...
Paulo Pinheiro da Silva, Norman W. Paton
ASPDAC
2005
ACM
89views Hardware» more  ASPDAC 2005»
15 years 8 months ago
System-level design space exploration for security processor prototyping in analytical approaches
— The customization of architectures in designing the security processor-based systems typically involves timeconsuming simulation and sophisticated analysis in the exploration o...
Yung-Chia Lin, Chung-Wen Huang, Jenq Kuen Lee