Abstract—Nonverbal behavior during human-human close encounters is critical to the accomplishment of natural interaction. For this reason, humanoid robots trying to achieve natur...
A text parsing component designed to be part of a system that assists students in academic reading an writing is presented. The parser can automatically add a relational discourse...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
In this paper, we investigate the practical performance of lock-free techniques that provide synchronization on shared-memory multiprocessors. Our goal is to provide a technique t...
We explore the extent to which newly available CPU-based security technology can reduce the Trusted Computing Base (TCB) for security-sensitive applications. We find that although...
Jonathan M. McCune, Bryan Parno, Adrian Perrig, Mi...