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ICAT
2006
IEEE
16 years 22 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ESAW
2005
Springer
16 years 6 days ago
Developing Multi Agent Systems on Semantic Web Environment Using SEAGENT Platform
In this paper, we discuss the development of a multi agent system working on the Semantic Web environment by using a new framework called SEAGENT. SEAGENT is a new agent developmen...
Oguz Dikenelli, Riza Cenk Erdur, Geylani Kardas, &...
ESAW
2006
Springer
15 years 10 months ago
A Norm-Governed Systems Perspective of Ad Hoc Networks
Ad hoc networks are a type of computational system whose members may fail to, or choose not to, comply with the laws governing their behaviour. We are investigating to what extent ...
Alexander Artikis, Lloyd Kamara, Jeremy Pitt
DAC
2004
ACM
16 years 7 months ago
Heterogeneous MP-SoC: the solution to energy-efficient signal processing
To meet conflicting flexibility, performance and cost constraints of demanding signal processing applications, future designs in this domain will contain an increasing number of a...
Tim Kogel, Heinrich Meyr
172
Voted
CVPR
2010
IEEE
16 years 2 months ago
Scalable Face Image Retrieval with Identity-Based Quantization and Multi-Reference Re-ranking
State-of-the-art image retrieval systems achieve scalability by using bag-of-words representation and textual retrieval methods, but their performance degrades quickly in the face...
Zhong Wu, Qifa Ke, Jian Sun, Heung-Yeung Shum