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GAMEON
2008
15 years 9 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche
HCI
2007
15 years 9 months ago
Cultural Usability Tests - How Usability Tests Are Not the Same All over the World
The cultural diversity of users of technology challenges our methods for usability evaluation. In this paper we report on a multi-site, cross-cultural grounded theory field study o...
Torkil Clemmensen, Qingxin Shi, Jyoti Kumar, Huiya...
ICONIP
2007
15 years 9 months ago
Natural Conjugate Gradient in Variational Inference
Variational methods for approximate inference in machine learning often adapt a parametric probability distribution to optimize a given objective function. This view is especially ...
Antti Honkela, Matti Tornio, Tapani Raiko, Juha Ka...
LREC
2008
142views Education» more  LREC 2008»
15 years 9 months ago
Corpus-Based Tools for Computer-Assisted Acquisition of Reading Abilities in Cognate Languages
This paper presents an approach to computer-assisted teaching of reading abilities using corpus data. The approach is supported by a set of tools for automatically selecting and c...
Svitlana Kurella, Serge Sharoff, Anthony Hartley
LREC
2008
256views Education» more  LREC 2008»
15 years 9 months ago
The ATIS Sign Language Corpus
Systems that automatically process sign language rely on appropriate data. We therefore present the ATIS sign language corpus that is based on the domain of air travel information...
Jan Bungeroth, Daniel Stein, Philippe Dreuw, Herma...
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