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ACMACE
2004
ACM
15 years 11 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
AFRIGRAPH
2004
ACM
15 years 11 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
ISCA
1996
IEEE
99views Hardware» more  ISCA 1996»
15 years 10 months ago
High-Bandwidth Address Translation for Multiple-Issue Processors
In an effort to push the envelope of system performance, microprocessor designs are continually exploiting higher levels of instruction-level parallelism, resulting in increasing ...
Todd M. Austin, Gurindar S. Sohi
CIAC
2006
Springer
97views Algorithms» more  CIAC 2006»
15 years 10 months ago
Network Discovery and Verification with Distance Queries
The network discovery (verification) problem asks for a minimum subset Q V of queries in an undirected graph G = (V, E) such that these queries discover all edges and non-edges o...
Thomas Erlebach, Alexander Hall, Michael Hoffmann ...
ICCV
1995
IEEE
15 years 9 months ago
Recognizing 3D Objects Using Photometric Invariant
In this paper we describe a new e cient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are i...
Kenji Nagao