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CGF
2010
135views more  CGF 2010»
15 years 3 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
CVIU
2011
14 years 10 months ago
A comparative study of object-level spatial context techniques for semantic image analysis
Abstract—In this paper, three approaches to utilizing objectlevel spatial contextual information for semantic image analysis are presented and comparatively evaluated. Contextual...
Georgios Th. Papadopoulos, Carsten Saathoff, Hugo ...
ICASSP
2011
IEEE
14 years 10 months ago
Improved pos tagging for text-to-speech synthesis
One of the fundamental building blocks of text processing for textto-speech (TTS) synthesis is the assignment of a part-of-speech (POS) tag to each input word. POS tags are heavil...
Ming Sun, Jerome R. Bellegarda
DSN
2011
IEEE
14 years 6 months ago
Applying game theory to analyze attacks and defenses in virtual coordinate systems
—Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine latency to arbitrary hosts based on information provided by ...
Sheila Becker, Jeff Seibert, David Zage, Cristina ...
SI3D
2012
ACM
14 years 2 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...