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DIGRA
2005
Springer
16 years 8 days ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
HPCC
2005
Springer
16 years 7 days ago
Trace-Based Parallel Performance Overhead Compensation
Abstract. Tracing parallel programs to observe their performance introduces intrusion as the result of trace measurement overhead. If post-mortem trace analysis does not compensate...
Felix Wolf, Allen D. Malony, Sameer Shende, Alan M...
GECCO
2004
Springer
128views Optimization» more  GECCO 2004»
16 years 3 days ago
An Informed Operator Based Genetic Algorithm for Tuning the Reaction Rate Parameters of Chemical Kinetics Mechanisms
A reduced model technique based on a reduced number of numerical simulations at a subset of operating conditions for a perfectly stirred reactor is developed in order to increase t...
Lionel Elliott, Derek B. Ingham, Adrian G. Kyne, N...
RE
2004
Springer
16 years 2 days ago
Composing Requirements Using Problem Frames
Problem Frames are a systematic approach to the decomposition of problems that allows us to relate requirements, domain properties, and machine specifications. Having decomposed a...
Robin C. Laney, Leonor Barroca, Michael Jackson, B...
SAMOS
2004
Springer
16 years 2 days ago
Constraints Derivation and Propagation for Large-Scale Embedded Systems Exploration
Abstract— The translation of user requirements to system constraints and parameters during an exploration exercise is a hard problem, especially in the context of large scale emb...
Laurentiu Nicolae, Ed F. Deprettere