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» A Constructive Approach to the Design of Distributed Systems
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ICASSP
2011
IEEE
14 years 10 months ago
Multi-graph regularization for efficient delivery of user generated content in online social networks
We present a methodology for enhancing the delivery of usergenerated content in online social networks. To this end, we first regularize the social graph via node capacity and li...
Jacob Chakareski
DIGRA
2005
Springer
16 years 4 days ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
CCE
2006
15 years 6 months ago
An object-oriented framework for modular chemical process simulation with semiconductor processing applications
This paper discusses the development of a set of object-oriented modular simulation tools for solving lumped and spatially distributed models generated from chemical process desig...
Jing Chen, Raymond A. Adomaitis
SIGMOD
2010
ACM
308views Database» more  SIGMOD 2010»
15 years 5 months ago
GBLENDER: towards blending visual query formulation and query processing in graph databases
Given a graph database D and a query graph g, an exact subgraph matching query asks for the set S of graphs in D that contain g as a subgraph. This type of queries find important...
Changjiu Jin, Sourav S. Bhowmick, Xiaokui Xiao, Ja...
DSOM
2000
Springer
15 years 11 months ago
Middleware Platform Management Based on Portable Interceptors
Abstract. Object middleware is an enabling technology for distributed applications that are required to operate in heterogeneous computing and communication environments. Although ...
Olaf Kath, Aart van Halteren, Frank Stoinski, Maar...