One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
Through radiometric compensation, a projector-camera system can project a desired image onto a non-flat and nonwhite surface. This can be achieved by computing the inverse light tr...
Tian-Tsong Ng, Ramanpreet S. Pahwa, Jiamin Bai, To...
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Just-in-time (JIT) compilation has previously been used in many applications to enable standard software binaries to execute on different underlying processor architectures. Howev...
NAND flash-based solid state drives have emerged as revolutionary storage media during recent years. However, the wide-spread of SSD technology is currently obstructed by the fac...