Throughout history, the primary means of transportation for humans has been on foot. We present a software tool which can help visualize and predict where historical trails might l...
Averaging, filtering and interpolation of 3-D object orientation data is important in both computer vision and computer graphics, for instance to smooth estimates of object orien...
Anders Brun, Carl-Fredrik Westin, Steven Haker, Ha...
Terrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can represent a huge amount of data and therefore of ...
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...
In the Finite Capacity Dial-a-Ride problem the input is a metric space, a set of objects {di}, each specifying a source si and a destination ti, and an integer k--the capacity of t...