This work targets the emerging use of software component technology for high-performance scientific parallel and distributed computing. While component software engineering will ...
Sameer Shende, Allen D. Malony, Craig Edward Rasmu...
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
This paper is a survey of the theory and methods of photogrammetric bundle adjustment, aimed at potential implementors in the computer vision community. Bundle adjustment is the p...
Bill Triggs, Philip F. McLauchlan, Richard I. Hart...
In many computer vision algorithms, the well known Euclidean or SSD (sum of the squared differences) metric is prevalent and justified from a maximum likelihood perspective when t...
Qi Tian, Jie Yu, Qing Xue, Nicu Sebe, Thomas S. Hu...
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...