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ICIP
2010
IEEE
15 years 4 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
PAMI
2010
192views more  PAMI 2010»
15 years 4 months ago
Esaliency (Extended Saliency): Meaningful Attention Using Stochastic Image Modeling
Computer-vision attention processes allocate computational resources to different parts of visual input and can lead to faster object recognition and image analysis. This paper p...
Tamar Avraham, Michael Lindenbaum
ECCV
2004
Springer
16 years 8 months ago
Face Recognition with Local Binary Patterns
In this work, we present a novel approach to face recognition which considers both shape and texture information to represent face images. The face area is first divided into small...
Abdenour Hadid, Matti Pietikäinen, Timo Ahone...
CGF
2005
149views more  CGF 2005»
15 years 6 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
JWSCG
2011
256views more  JWSCG 2011»
14 years 9 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf