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WSTFEUS
2003
IEEE
15 years 11 months ago
DOLPHIN: An Autonomous Indoor Positioning System in Ubiquitous Computing Environment
Determining physical location of indoor objects is one of the key issues in development of context-aware applications in ubiquitous computing environment. This is mainly because c...
Yasuhiro Fukuju, Masateru Minami, Hiroyuki Morikaw...
COMPSAC
2005
IEEE
15 years 8 months ago
A Low-Latency Checkpointing Scheme for Mobile Computing Systems
Fault-tolerant mobile computing systems have different requirements and restrictions, not taken into account by conventional distributed systems. This paper presents a coordinate...
Guohui Li, LihChyun Shu
ICMI
2010
Springer
217views Biometrics» more  ICMI 2010»
15 years 4 months ago
Focusing computational visual attention in multi-modal human-robot interaction
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...
Boris Schauerte, Gernot A. Fink
ACMMSP
2006
ACM
232views Hardware» more  ACMMSP 2006»
16 years 12 days ago
Implicit and explicit optimizations for stencil computations
Stencil-based kernels constitute the core of many scientific applications on block-structured grids. Unfortunately, these codes achieve a low fraction of peak performance, due pr...
Shoaib Kamil, Kaushik Datta, Samuel Williams, Leon...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 12 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti