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» A Comparative Study of 2QBF Algorithms
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JNW
2007
80views more  JNW 2007»
15 years 6 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
CN
2004
122views more  CN 2004»
15 years 6 months ago
Explicit transport error notification (ETEN) for error-prone wireless and satellite networks
This paper is a summary of the BBN Technical Report No. 8333, "Explicit Transport Error Notification for Error-Prone Wireless and Satellite Networks." In this study we di...
Rajesh Krishnan, James P. G. Sterbenz, Wesley M. E...
CHI
2011
ACM
14 years 10 months ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
DLOG
2011
14 years 10 months ago
Query Answering over SROIQ Knowledge Bases with SPARQL
W3C currently extends the SPARQL query language with so-called entailment regimes, which define how queries are evaluated using logical entailment relations. We describe a sound a...
Ilianna Kollia, Birte Glimm, Ian Horrocks
HT
2011
ACM
14 years 10 months ago
Automatic mining of cognitive metadata using fuzzy inference
Personalized search and browsing is increasingly vital especially for enterprises to able to reach their customers. Key challenge in supporting personalization is the need for ric...
Melike Sah, Vincent Wade