The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
Multi-User MIMO promises to increase the spectral efficiency of next generation wireless systems and is currently being incorporated in future industry standards. Although a signi...
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...