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» A Common-Sense Theory of Time
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SOFSEM
2009
Springer
16 years 3 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
WWW
2010
ACM
16 years 1 months ago
Find me if you can: improving geographical prediction with social and spatial proximity
Geography and social relationships are inextricably intertwined; the people we interact with on a daily basis almost always live near us. As people spend more time online, data re...
Lars Backstrom, Eric Sun, Cameron Marlow
ICDE
2010
IEEE
249views Database» more  ICDE 2010»
16 years 1 months ago
PARINET: A tunable access method for in-network trajectories
— In this paper we propose PARINET, a new access method to efficiently retrieve the trajectories of objects moving in networks. The structure of PARINET is based on a combination...
Iulian Sandu Popa, Karine Zeitouni, Vincent Oria, ...
CHI
2010
ACM
16 years 1 months ago
Reactive information foraging for evolving goals
Information foraging models have predicted the navigation paths of people browsing the web and (more recently) of programmers while debugging, but these models do not explicitly m...
Joseph Lawrance, Margaret M. Burnett, Rachel K. E....
POPL
2010
ACM
16 years 1 months ago
Ypnos: declarative, parallel structured grid programming
A fully automatic, compiler-driven approach to parallelisation can result in unpredictable time and space costs for compiled code. On the other hand, a fully manual approach to pa...
Dominic A. Orchard, Max Bolingbroke, Alan Mycroft