This work addresses the resource sharing problem in broadband communication networks that can guarantee some quality of service (QoS), and develops some results about data source ...
Abstract-- This article investigates linearly combined motion-compensated signals for video compression. In particular, we discuss multiple motion-compensated signals that are join...
We investigate the application of genetic algorithms (GAs) for recognizing real two-dimensional (2-D) or three-dimensional (3-D) objects from 2-D intensity images, assuming that th...
George Bebis, Evangelos A. Yfantis, Sushil J. Loui...
The PPAD-completeness of Nash equilibrium computation is taken as evidence that the problem is computationally hard in the worst case. This evidence is necessarily rather weak, in ...
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...