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BIRTHDAY
2009
Springer
16 years 1 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
CSE
2009
IEEE
16 years 1 months ago
The Importance of Data Collection for Modelling Contact Networks
—The recently developed small wireless devices ranging from sensor boards to mobile phones provide a timely opportunity to gather unique data sets on complex human interactions, ...
Eiko Yoneki
159
Voted
INFOCOM
2009
IEEE
16 years 1 months ago
Multirate Anypath Routing in Wireless Mesh Networks
—In this paper, we present a new routing paradigm that generalizes opportunistic routing in wireless mesh networks. In multirate anypath routing, each node uses both a set of nex...
Rafael P. Laufer, Henri Dubois-Ferrière, Le...
ALDT
2009
Springer
142views Algorithms» more  ALDT 2009»
16 years 1 months ago
Finding Best k Policies
Abstract. An optimal probabilistic-planning algorithm solves a problem, usually modeled by a Markov decision process, by finding its optimal policy. In this paper, we study the k ...
Peng Dai, Judy Goldsmith
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
16 years 1 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri