— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
Marshaling is the process through which structured values are serialized into a stream of bytes; demarshaling converts this stream of bytes back to structured values. Most often, ...
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
We present an end-to-end delay guarantee theorem for a class of guaranteed-deadline (GD) servers. The theorem can be instantiated to obtain end-to-end delay bounds for a variety of...
We have designed, built, and analyzed a distributed parallel storage system that will supply image streams fast enough to permit multi-user, "real-time", video-like appl...
Brian Tierney, Jason Lee, Ling Tony Chen, Hanan He...