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» A Categorical Model for the Geometry of Interaction
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CGF
2008
151views more  CGF 2008»
15 years 6 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
TOH
2008
98views more  TOH 2008»
15 years 6 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
CAAN
2004
Springer
15 years 11 months ago
Congestion Games, Load Balancing, and Price of Anarchy
Imagine a set of self-interested clients, each of whom must choose a server from a permissible set. A server’s latency is inversely proportional to its speed, but it grows linear...
Anshul Kothari, Subhash Suri, Csaba D. Tóth...
VISUALIZATION
2002
IEEE
15 years 11 months ago
A Case Study on Multiresolution Visualization of Local Rainfall from Weather Radar Measurements
Weather radars can measure the backscatter from rain drops in the atmosphere. A complete radar scan provides three–dimensional precipitation information. For the understanding o...
Thomas Gerstner, Dirk Meetschen, Susanne Crewell, ...
SIGGRAPH
2010
ACM
15 years 10 months ago
Illustrating how mechanical assemblies work
How things work visualizations use a variety of visual techniques to depict the operation of complex mechanical assemblies. We present an automated approach for generating such vi...
Niloy J. Mitra, Yong-Liang Yang, Dong-Ming Yan, Wi...