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» A Categorical Model for the Geometry of Interaction
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IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 11 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
TOG
2012
255views Communications» more  TOG 2012»
13 years 8 months ago
A probabilistic model for component-based shape synthesis
We present an approach to synthesizing shapes from complex domains, by identifying new plausible combinations of components from existing shapes. Our primary contribution is a new...
Evangelos Kalogerakis, Siddhartha Chaudhuri, Daphn...
IV
2003
IEEE
148views Visualization» more  IV 2003»
15 years 11 months ago
Real-Time Expressive Rendering of City Models
City models have become central elements for visually communicating spatial information related to urban areas and have manifold applications. Our real-time orealistic rendering t...
Jürgen Döllner, Maike Walther
TOG
2012
237views Communications» more  TOG 2012»
13 years 8 months ago
An algebraic model for parameterized shape editing
We present an approach to high-level shape editing that adapts the structure of the shape while maintaining its global characteristics. Our main contribution is a new algebraic mo...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel, V...
SI3D
2005
ACM
15 years 11 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland