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» A Categorical Approach to Simulations
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AAAI
2010
15 years 8 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
DBA
2006
156views Database» more  DBA 2006»
15 years 8 months ago
Simulated Annealing for Materialized View Selection in Data Warehousing Environment
In order to facilitate query processing, the information contained in data warehouses is typically stored as a set of materialized views. Deciding which views to materialize prese...
Roozbeh Derakhshan, Frank K. H. A. Dehne, Othmar K...
GRAPHICSINTERFACE
2001
15 years 8 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
ICAI
2003
15 years 8 months ago
Collaborative Agents for C2 Teamwork Simulation
– Existing team training software often requires that trainees be organized as physical teams and the members of the same team be trained at the same time. To demonstrate that te...
Dianxiang Xu, Michael S. Miller, Richard A. Volz, ...
SNPD
2003
15 years 8 months ago
Integration of Simulation Based Performance Assessment in a Software Development Process
From the early design phase through the implementation performance assessment of software has been subject to a great variety of approaches in the past. Performance modeling artif...
Michael N. Barth