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» A Case for Aggregate Networks
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EWCBR
2004
Springer
16 years 1 days ago
Software Design Retrieval Using Bayesian Networks and WordNet
The complexity of software systems makes design reuse a necessary task in the software development process. CASE tools can provide cognitive assistance in this task, helping the so...
Paulo Gomes
GLOBECOM
2006
IEEE
16 years 21 days ago
On the Suitability of Applications for GMPLS Networks
— After identifying that current GMPLS specifications only allow for the implementation of a call blocking mode of operation that handles immediate-request calls (not book-ahead...
Malathi Veeraraghavan, Xiuduan Fang, Xuan Zheng
IPSN
2007
Springer
16 years 24 days ago
The regiment macroprogramming system
The development of high-level programming environments is essential if wireless sensor networks are to be accessible to nonexperts. In this paper, we present the Regiment system, ...
Ryan Newton, Greg Morrisett, Matt Welsh
CONEXT
2006
ACM
16 years 18 days ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
SAC
2005
ACM
16 years 6 days ago
Dynamic group communication in mobile peer-to-peer environments
This paper presents an approach to integrate publish/subscribe semantics with on-demand multicast in wireless ad hoc networks, providing dynamic group communication with fine-gra...
Eiko Yoneki, Jean Bacon