The overhead of copying data through the central processor by a message passing protocol limits data transfer bandwidth. If the network interface directly transfers the user'...
Hiroshi Tezuka, Francis O'Carroll, Atsushi Hori, Y...
RSVP is a bandwidth reservation protocol that allows distributed real-time applications such as video-conferencing software to make bandwidth reservations over packetswitched netw...
A connection management protocol establishes a connection between two hosts across a wide-area network to allow reliable message delivery. Following previous work of Kleinberg et a...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
This paper describes the principles of an original adaptive interconnect for a computational cluster. Torus topology (2d or 3d) is used as a basis but nodes are allowed to effecti...