VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
We show that we can effectively fit arbitrarily complex animation models to noisy data extracted from ordinary face images Our approach is based on least-squares adjustment, using...
Many object classes, including human faces, can be modeled as a set of characteristic parts arranged in a variable spatial con guration. We introduce a simpli ed model of a deforma...
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exh...
Sooha Park Lee, Jeremy B. Badler, Norman I. Badler