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» A Calculus for Data Mapping
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CGF
2007
145views more  CGF 2007»
15 years 6 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
JUCS
2006
98views more  JUCS 2006»
15 years 6 months ago
Modern Technologies in Client-Server Architecture for Geo-based Interactive Web Portals
: The internet is an unlimited growing and most comfortable information and communication base. In this context, web portals on the internet play an important role created for comb...
Pawel Gocek, Michael Hartmann, Heinz Schleusener
JVCA
2000
232views more  JVCA 2000»
15 years 6 months ago
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
IJAIT
2002
122views more  IJAIT 2002»
15 years 6 months ago
Comparing Keyword Extraction Techniques for WEBSOM Text Archives
The WEBSOM methodology for building very large text archives has a very slow method for extracting meaningful unit labels. This is because the method computes for the relative fre...
Arnulfo P. Azcarraga, Teddy N. Yap Jr., Tat-Seng C...
CG
1999
Springer
15 years 6 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser