This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPSâ...
In this paper we present a template-based method of motion estimation which tracks two-handed-gestures. In our method the gesturing information of temporal motion and spatial lumi...
This paper presents a new interest points detector whose goal is to better catch visual attention than standard detectors. It is based on the generalization of Loy and Zelinsky tr...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...