This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
This paper addresses the problem of tracking objects with complex motion dynamics or shape changes. It is assumed that some of the visual features detected in the image (e.g., edg...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
Abstract The chapter studies how to provide clients with access to a replicated object that is logically indistinguishable from accessing a single yet highly available object. We s...
We present a novel predictive statistical framework to improve the performance of an Eigen Tracker which uses fast and efficient eigen space updates to learn new views of the obje...