This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
In this paper we present a novel approach for expanding spherical 3D-tensor fields of arbitrary order in terms of a tensor valued local Fourier basis. For an efficient implementati...
Henrik Skibbe, Marco Reisert, Thorsten Schmidt, Kl...
We present a unified feature representation of 2.5D pointclouds and apply it to face recognition. The representation integrates local and global geometrical cues in a single compa...
Faisal R. Al-Osaimi, Mohammed Bennamoun, Ajmal S. ...
Propagation measurements using a large array are used to study the angle of arrival (AOA) across the ultrawideband (UWB) frequency range of 3.1 to 10.6 GHz. A two-dimensional Unita...
Yongwei Zhang, Anthony K. Brown, Wasim Q. Malik, D...