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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 9 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
CVPR
2005
IEEE
16 years 8 months ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
ICIP
2008
IEEE
16 years 7 months ago
Adaptive reference filtering for bidirectional disparity compensation with focus mismatches
In this paper, we consider compensation of focus mismatches for frames that are encoded with inter-view bi-prediction (B-frames) in multiview coding (MVC). We start with an analys...
PoLin Lai, Antonio Ortega, Purvin Pandit, Peng Yin...
VISUALIZATION
2005
IEEE
15 years 11 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
EMMCVPR
2011
Springer
14 years 5 months ago
Data-Driven Importance Distributions for Articulated Tracking
Abstract. We present two data-driven importance distributions for particle filterbased articulated tracking; one based on background subtraction, another on depth information. In ...
Søren Hauberg, Kim Steenstrup Pedersen