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» 3D reconstruction, omnidirectional vision and understanding ...
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GRAPHITE
2007
ACM
15 years 10 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
SIGGRAPH
2000
ACM
15 years 10 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
CVPR
2001
IEEE
16 years 8 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
ICCV
1998
IEEE
16 years 8 months ago
Plenoptic Image Editing
This paper presents a new class of interactive image editing operations designed to maintain consistency between multiple images of a physical 3D scene. The distinguishing feature...
Steven M. Seitz, Kiriakos N. Kutulakos
ECCV
2000
Springer
15 years 10 months ago
Approximate N-View Stereo
This paper introduces a new multi-view reconstruction problem called approximate N -view stereo. The goal of this problem is to recover a oneparameter family of volumes that are in...
Kiriakos N. Kutulakos