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» 3D object modelling for entertainment applications
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CGI
2003
IEEE
15 years 11 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICIP
1997
IEEE
16 years 7 months ago
Using the Fourier Slice Theorem for Representation of Object Views and Models with application to Face Recognition
A novel method unifying viewer and model centered approaches for representing structurally complex 3-D objects like human faces is presented. The uni ed 3D frequency-domain repres...
Dibyendu Nandy, Jezekiel Ben-Arie
CVPR
2004
IEEE
16 years 8 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
ICCV
1995
IEEE
15 years 9 months ago
Model-Based Tracking of Self-Occluding Articulated Objects
Computer sensing of hand and limb motion is an important problem for applications in humancomputer interaction and computer graphics. We describe a framework for local tracking of...
James M. Rehg, Takeo Kanade
GRAPHICSINTERFACE
2003
15 years 7 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...