Sciweavers

4109 search results - page 750 / 822
» 3D modeling with silhouettes
Sort
View
COSIT
2005
Springer
125views GIS» more  COSIT 2005»
15 years 11 months ago
Landmark Extraction: A Web Mining Approach
Landmarks play crucial roles in human geographic knowledge. There has been much work focusing on the extraction of landmarks from geographic information systems (GIS) or 3D city mo...
Taro Tezuka, Katsumi Tanaka
DIGRA
2005
Springer
15 years 11 months ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 11 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
IDEAL
2005
Springer
15 years 11 months ago
Combining Influence Maps and Cellular Automata for Reactive Game Agents
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
Penelope Sweetser, Janet Wiles
MHCI
2005
Springer
15 years 11 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg