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TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 8 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
WOSP
1998
ACM
15 years 10 months ago
Poems: end-to-end performance design of large parallel adaptive computational systems
The POEMS project is creating an environment for end-to-end performance modeling of complex parallel and distributed systems, spanning the domains of application software, runti...
Ewa Deelman, Aditya Dube, Adolfy Hoisie, Yong Luo,...
JCB
2006
215views more  JCB 2006»
15 years 6 months ago
Protein Fold Recognition Using Segmentation Conditional Random Fields (SCRFs)
Protein fold recognition is an important step towards understanding protein three-dimensional structures and their functions. A conditional graphical model, i.e., segmentation con...
Yan Liu 0002, Jaime G. Carbonell, Peter Weigele, V...

Source Code
1511views
17 years 5 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...

Publication
275views
17 years 4 months ago
Line-art Illustration of Dynamic and Specular Surfaces
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and s...
Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee