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JCST
2010
122views more  JCST 2010»
15 years 4 months ago
Harmonic Field Based Volume Model Construction from Triangle Soup
Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Chao-Hui Shen, Guo-Xin Zhang, Yu-Kun Lai, Shi-Min ...
ACSC
2010
IEEE
15 years 1 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
16 years 25 days ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
16 years 11 months ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
ICCV
2009
IEEE
16 years 11 months ago
FLoSS: Facility Location for Subspace Segmentation
Subspace segmentation is the task of segmenting data lying on multiple linear subspaces. Its applications in computer vision include motion segmentation in video, structure-from...
Nevena Lazic, Inmar Givoni, Brendan Frey