Human faces are neither exactly Lambertian nor entirely convex and hence most models in literature which make the Lambertian assumption, fall short when dealing with specularities...
Angelos Barmpoutis, Ritwik Kumar, Baba C. Vemuri, ...
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
This paper concerns the exploration of a natural environment by a mobile robot equipped with both a video color camera and a stereo-vision system. We focus on the interest of such ...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...