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SI3D
1995
ACM
15 years 10 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
SI3D
1995
ACM
15 years 10 months ago
Impulse-Based Simulation of Rigid Bodies
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
Brian Mirtich, John F. Canny
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
15 years 10 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
SERP
2004
15 years 8 months ago
Virtual UNR Campus: The Specification Process
The Virtual UNR Campus (VCam) presented in this paper is an interactive environment where users explore a 3D representation of the University of Nevada, Reno (UNR) campus. In esse...
Sergiu Dascalu, Frederick C. Harris Jr., Matthew K...
SMA
2010
ACM
164views Solid Modeling» more  SMA 2010»
15 years 6 months ago
Topologically guaranteed univariate solutions of underconstrained polynomial systems via no-loop and single-component tests
We present an algorithm which robustly computes the intersection curve(s) of an under-constrained piecewise polynomial system consisting of n equations with n + 1 unknowns. The so...
Michael Barton, Gershon Elber, Iddo Hanniel