Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
We introduce a physics-based model for 3D person tracking. Based on a biomechanical characterization of lower-body dynamics, the model captures important physical properties of bi...
Marcus A. Brubaker, David J. Fleet, Aaron Hertzman...
In this paper, we present a novel algorithm for partial
intrinsic symmetry detection in 3D geometry. Unlike previous
work, our algorithm is based on a conceptually simple
and st...
Ruxandra Lasowski, Art Tevs, Hans-Peter Seidel, Mi...
This paper presents a distributed and occlusion-robust coding scheme for multi-view omnidirectional images, which relies on the geometry of the 3D scene. The Wyner-Ziv coder uses ...
In this paper a method for estimating a rigid skeleton, including skinning weights, skeleton connectivity, and joint positions, given a sparse set of example poses is presented. I...