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CGF
2000
96views more  CGF 2000»
15 years 6 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel
CGF
2002
91views more  CGF 2002»
15 years 6 months ago
Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation
It is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper pre...
Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yur...
CVPR
2006
IEEE
16 years 8 months ago
Modeling Correspondences for Multi-Camera Tracking Using Nonlinear Manifold Learning and Target Dynamics
Multi-camera tracking systems often must maintain consistent identity labels of the targets across views to recover 3D trajectories and fully take advantage of the additional info...
Vlad I. Morariu, Octavia I. Camps
VRML
2006
ACM
16 years 21 days ago
Using expressive rendering for remote visualization of large city models
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), a...
Jean-Charles Quillet, Gwenola Thomas, Xavier Grani...
3DPVT
2004
IEEE
148views Visualization» more  3DPVT 2004»
15 years 10 months ago
Surface Model Generation from Range Images of Industrial Environments
This paper presents an hybrid segmentation technique that combines both the speed of an edge based approach with the robustness of a surface based approach. It consists of three s...
Angel Domingo Sappa